Subnet Spotlight: Pulsar

GoGoPool
4 min readDec 1, 2022

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Released on November 15 of this year, Avalanche’s free-to-play game Pulsar has already garnered an impressive following–1.3k Discord members and upwards of 3 thousand Twitter followers, to be precise. The buzz generated by this project caught the attention of our team here at GoGoPool, and we decided to dive in. For this week’s Subnet Spotlight, we will explore Pulsar’s gameplay, its unique role in the genre of subnet gaming, as well as its team, tokenomics, and roadmap.

What is Pulsar?

Pulsar is a free-to-play, massively multiplayer online (MMO), real-time strategy (RTS) game launched as an Avalanche subnet. It shares elements with popular RTS games such as Starcraft and Diablo. Pulsar is a free-to-play, non-custodial game.

Gameplay

Pulsar has thematic elements similar to Halo, Age of Empires, and Rome: Total War. Players can own and create assets and resources in the game and build armies. Once players develop their military, they can test its strength in procedurally generated missions and maps. Effectively, Pulsar players can engage in two modes of gameplay: mining and building or mission completion. Should a player choose to embark on a mission, all resources and loot collected during said mission come back to a player’s base so they can build more items, upgrade, or expand their army.

Game Economy

The creators of Pulsar built the game for both Web3 and Web2 users. The game offers seamless interaction, allowing players to pay with credit cards or EVM-compatible crypto tokens.

Pulsar is a strategy game at its core. To win, players must extract resources from occupied land. The land comes in the form of NFTs called “Biomes.” Each biome has its own unique set of features. Different kinds of land offer additional resources; if players lack a resource, they must trade or raid other players for loot. Players also have the opportunity to become landlords, allowing them to tax other players for extracting resources from their land and corresponding NFTs crafted and sold in the Pulsar exchange.

Other in-game NFTs are units, buildings, miners, and refineries needed to mine the game’s primary token, $PLSR.

Tokenomics

$PLSR is the game’s primary currency and the most crucial resource to mine from the lands. Various lands will contain different amounts of raw PLSR, which can be extracted and refined to the $PLSR token. But, a limited supply of Miners and Refineries exists. Players can upgrade Miners and Refineries to become more efficient at extracting and refining raw PLSR.

As of recently, any player identified as a “Beta Pass Holder” can mine and refine raw PLSR as a form of pre-minting. There is currently no information about the token’s maximum supply or distribution.

Team

The Pulsar team comprises individuals with a wealth of knowledge and experience. Among them are the following:

  • CEO Alvaro Martin: With almost 20 years in the videogame industry, Alvaro has led teams across the globe, focusing on creating bespoke engines and technology to enable operations to millions of players and AAA productivity.
  • Tech Director Evgeny Muralev: Evgeny has more than ten years of experience leading and developing multiple AAA, VR, and mobile titles, including Horizon: Call of the Mountain and Rainbow Six: Siege.
  • Game Director Fernando Carlos de Luna: Fernando is an entrepreneur and has 20 years of experience with game development.
  • CMO Garrison Yang: Garrison has ten years of experience with growth and consumer marketing and has worked with big-name studios such as King, Blizzard, Zynga, and more
  • Lead 3D Artist/Lead Concept Artist Konstantin Muralev: Konstantin has more than five years of experience in the gaming industry. He has worked as a team leader on various AAA projects such as Call of Duty Zone and Modern Warfare.
  • Lead Engineer Manuk Avetian: Manuk has five years in the gaming industry, primarily working on AAA projects such as Rainbow Six: Siege, Halo Infinite, and Saints Row: The Third Remastered.

Roadmap

Pulsar officially completed its seed funding this year. Upon completion, the team released a public trailer, published the official Litepaper, and opened their public beta for Beta Pass Holders. During their fourth quarter, they minted their NFTs and launched an on-chain game featuring mining and multiplayer PVE missions. They will release their PLSR token on a decentralized exchange between November and December and plan to launch a personalized “Pulsar exchange.” A game expansion enabling PVP combat will release in 2023.

For more information on Pulsar, watch the video from GoGoPool’s collaboration with Builder Capital (big shout out to Web3Wesley and the team)!

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GoGoPool
GoGoPool

Written by GoGoPool

Decentralized staking protocol building for Avalanche Subnets.

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